﻿namespace Minecraft.Configurations
{
    [XLua.GCOptimize]
    [XLua.LuaCallCSharp]
    public enum BiomeId : byte
    {
        Ocean = 0,
        Plains = 1,
        Desert = 2,
        Mountains = 3,
        Forest = 4,
        Taiga = 5,
        Swamp = 6,
        River = 7,
        Nether = 8,
        TheEnd = 9,
        FrozenOcean = 10,
        FrozenRiver = 11,
        SnowyTundra = 12,
        SnowyMountains = 13,
        MushroomFields = 14,
        MushroomFieldShore = 15,
        Beach = 16,
        DesertHills = 17,
        WoodedHills = 18,
        TaigaHills = 19,
        MountainEdge = 20,
        Jungle = 21,
        JungleHills = 22,
        JungleEdge = 23,
        DeepOcean = 24,
        StoneShore = 25,
        SnowyBeach = 26,
        BirchForest = 27,
        BirchForestHills = 28,
        DarkForest = 29,
        SnowyTaiga = 30,
        SnowyTaigaHills = 31,
        GiantTreeTaiga = 32,
        GiantTreeTaigaHills = 33,
        WoodedMountains = 34,
        Savanna = 35,
        SavannaPlateau = 36,
        Badlands = 37,
        WoodedBadlandsPlateau = 38,
        BadlandsPlateau = 39,
        SmallEndIslands = 40,
        EndMidlands = 41,
        EndHighlands = 42,
        EndBarrens = 43,
        WarmOcean = 44,
        LukewarmOcean = 45,
        ColdOcean = 46,
        DeepWarmOcean = 47,
        DeepLukewarmOcean = 48,
        DeepColdOcean = 49,
        DeepFrozenOcean = 50
    }
}
